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We had some great comments on the workshop on Xtc20021004. Feel free to add to those here: Make the customer, XP mentor and Lego expert roles clearer - maybe different people or different hats. Reward teams for adherence to practice, eg: marking when simple tasks like making a wheel turn are achieved on the BigVisibleChart?. Many thanks Paul and Tom. I really enjoyed it. The main thing I took away was the pair programming experience. Definitely a participation rather than observer activity. ChrisMatts Thanks guys. I did a writeup here: http://radio.weblogs.com/0108103/stories/2002/10/06/extremeLegoWorkshop.html -JoeW I attended this workshop, and found it very useful indeed. I am an XP virgin, and so it was interesting to both talk to people who are not, and to get a feel for some of the practices from the workshop. I agree that making the roles of the customer, XP mentor and lego expert clearer would be a good idea, but I think that it is important not to overload the course. I think that too much customer role play with role playing "difficult" customers might be stretching things a bit far. It is obviously a workshop for "XP receptive" candidates as a certain amount of chaos was unavoidable! :-) The workshop is not something to hold up as demonstrating "XP is better than traditional" as although the mindstorms/XP analogy holds up well enough to get a feel for some practices, it is not strong enough to generalise further I don't think. For example I have a nagging worry that a single pair doing the whole exercise might beat the XP teams, and even the most dyed in the wool waterfall PM would be unlikely to approach something like this in anything other than an "experimental" way. Anyway, again thank you very much for holding this event, my comments are trivial compared to the benefits that the workshop gave me, and I came away knowing more than I did when I arrived. I hope to see you at XtC more often now!
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