Envelope/Quill TestItMustWorkThisQuick

- Last edited August 13, 1999
A typical design discussion:
 User: "It must work as quick as possible".
 XP developer: "What is the slowest acceptable time for the software to run?"
 User: "Anything less than one hour".
 XP developer: "So 1 hr 5 mins is no good?"
 User: "Up to 2 hours would be ok, but most days it should take less than 1".

How do you as an XP developer test this? (Remember: Fail as early as possible in the project)
 To be added ...

Sample code here ...
Conclusion:
 Make sure your users write a SpeedStory? early in your development.  
 Implement this as early as possible.

- Last edited August 13, 1999