- Last edited October 25, 2002 |
Working in pairs may seem like a counterproductive exercise, however when done properly it is a very rewarding part of ExtremeProgramming which contributes immensely to improved productivity both in speed and accuracy.
It is through PairedProgramming that you can ensure that you are DoingUnitTesting without cheating. One aspect of this is the ability to ShareSourceBetweenPairs.
TimM and OliBye have been experimenting with ideas that can help improve paired programming, similar in concept to DoingThePlanningGame. We call these ideas the DevelopmentGame? and we will write this up and report on how it works asap.
- Last edited October 25, 2002 |